2024-08-13
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Recently, Assassin's Creed: Shadow producer Karl Onnée was interviewed by foreign media GamesIndustry and talked about all aspects of the game. Karl said that the development time of Shadow was longer than that of Valhalla because the team hoped to accurately describe Japanese history.
In terms of development time, Assassin's Creed: Valhalla took three years to develop, while Assassin's Creed: Shadow took four years to develop. Karl said: "There is always a balance between time and cost, but the more development time, the more iterations. Yes, you can get more people involved in a project and complete it in a shorter time. But this doesn't give you more time to iterate, because you need time to get feedback from players and the team... and then see what works, what doesn't work, and how to improve. I think four years is a good balance from conception to production, and getting the necessary feedback to make adjustments."
Another reason for the long development cycle of Assassin's Creed: Shadow is that the development team wants to make a game that is as realistic as possible. Speaking of Ubisoft's efforts to restore the true history of Japan, Karl said: "This is something we are proud of, but it is also a very long process."
“When we make a Japanese feudal house, it’s very different from a French medieval house or an English medieval house,” Karl said. “So the artists have to understand where things would be placed in a Japanese feudal house… maybe food wouldn’t be there. You have to take in everything you need to know and learn it, and it’s a long process.”
"It's good to go there because only then we realize it's completely different from what we imagined, which is very interesting. We made some forests based on Greek landscapes (Assassin's Creed: Odyssey), but when we went there to investigate, we found that it was very different from what we did, so we had to modify it. You don't necessarily find these things when doing historical research."
“These are the little things that are so important because you get a better understanding of the architecture, the culture, the size of the monuments and shrines that still stand today… It’s so important to represent it all correctly.”
Ubisoft continues to promote its historical accuracy, but many are skeptical of its approach to Japan. However, Ubisoft insists that Assassin's Creed: Shadow of War will be a huge success when it is released on November 15.