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Western fantasy world FPS "Hunting: Showdown" is worth a try

2024-07-31

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Since its launch, Escape from Tarkov has captured the hearts of many players with its survival evacuation gameplay and very hardcore game settings. However, in April of this year, the official Escape from Tarkov suddenly announced the launch of a blue-edge version, which is not only priced high, but also comes with an exclusive PVE mode. This caused many black-edge players who had previously purchased the ultimate edition to be very angry, believing that the official had violated the previous promise that "black-edge players can enjoy all subsequent DLC content", and many players spontaneously boycotted it.


In the subsequent heated discussions on topics such as denouncing the official, quitting the game and looking for a new owner, "Hunting: Showdown", which is also a survival evacuation game, but was previously a relatively unpopular game, gradually entered the public eye. In fact, according to the theory of "seniority", "Hunting: Showdown" developed the survival evacuation game no later than "Escape from Tarkov", and it can even be said to be an "antique" of evacuation games. It's just that due to the lack of some opportunities to break out of the circle, it has always been mediocre and has become a "treasure" game to be excavated. Coincidentally, the gameplay of the game is also related to the fight for treasure, so calling "Hunting: Showdown" a "treasure" FPS is also an appropriate pun.


Hunt: Showdown is set in New Orleans, Louisiana, where a plague broke out in 1895. Three maps were derived from this setting: Lawson Delta, where open terrain and large housing areas coexist; Desale, where luxurious buildings such as large mansions and churches are lined up; and Stillwater Estuary, which is full of dense trees, swamps, and winding waterways. By the way, the game "Bayou Hunter" comes from the Stillwater Estuary map. The map is gray in color, with mosses, rocks, shrubs, and dilapidated architectural details everywhere in the scene, plus zombies and monsters everywhere, making the whole game full of a strong Western flavor while also faintly exuding a magical atmosphere.



In addition to the immersive scene design, the character design of "Hunting: Showdown" is also very colorful. The common western cowboys, gunfighters, plague doctors and other characters in the Victorian period in the late 19th century all appeared. In order to fit the western background and the magical setting, the hunters' design is not just a western cowboy style, but also a 19th-century style that incorporates voodoo and cult elements. The main color is almost gray and dull, and there are a lot of leather weight belts, lapel collars, animal fur, and linen fabric designs on the costumes. Even the gentlemen wearing top hats or cowboys wearing wide-brimmed cowboy hats have a sense of integration into the scene, and they don't feel out of place at all.


In order to ensure the immersiveness of the game, the realistic and hardcore weapon design is also a major feature of Hunt: Showdown. Different from the various fully automatic rifles in traditional FPS games, almost all the firearms in the game are western magic-themed weapons designed based on historical famous guns, and they are all bolt-action or lever-action rifles, and you need to pull the bolt to reload every time you shoot. The guns are all made of cast iron metal with leather or wooden stocks, and the slightly worn texture of the gun body is matched with the shooting system that almost only has machine aiming in the game, which gives rise to a primitive, wild, and violent aesthetic unique to the West.


With hunters and weapons, you already have the basic conditions for survival in Louisiana. The main gameplay of the game is "treasure evacuation". In a game, 12 hunters each collect clues to find the bounty boss. After the bounty boss is killed by the hunter, it will drop the loot. The hunter takes the loot to the evacuation point and finally evacuates safely to be considered a winner. However, the location of the player carrying the boss bounty will be announced to all players, so the player who hunts the boss will change from hunter to prey from the moment he gets the bounty. This means that the way to win the game is not only to follow the rules and step by step to "find clues and fight the boss". It is also a way to play to ambush on the road that must be evacuated and squat to kill the player carrying the bounty.


And in the world of Hunt: Showdown, any player operation may make a sound, such as a "crackling" sound when stepping on a branch, a shrill cry when approaching a flock of crows, a horse lying on the ground may suddenly neigh, and a roar when hitting a monster. These sounds are the main way to obtain other players' location information in the game, and of course, they are also the main reason for players to expose their own positions and be ambushed. The oppressive sounds, the unknown location of the enemy, and the seemingly quiet environment make the player in a state of adrenaline soaring most of the time. Whether or not to evacuate safely seems less important, but the process is more addictive.


Under the tense and exciting feeling provided by the transformation of the identities of hunter and prey and the environmental sounds, the high-risk and high-reward experience brought by the high cost of death is also one of the reasons why the game is addictive. When the hunter is killed or fails to evacuate, the items carried by the hunter and the hunter himself will disappear, so it is very important to plan the game in advance based on your own strength and the hunter's characteristics, bullets, props and other war supplies. Whether to take the high risk of bounty and evacuate, or choose the lower-risk ambush gameplay, or to steal garbage and eat the minimum living allowance, how to act after deciding on the strategy, these are the unique tactical charms of "Hunting: Showdown".


The combination of strategic gameplay rules, realistic hardcore shooting experience, and adrenaline-pumping information acquisition mechanism is the reason why Hunt: Showdown has received constant praise from players despite not being extremely popular since its launch. Hunt: Showdown, which is so "treasure-filled", has now entered its fifth year of operation. The creators are still passionate about this game and promise to continue to update and polish the game content, iterate the design of the basic experience, and continuously improve the player's experience of killing enemies and grabbing treasures.




On August 15, Hunt: Showdown will also launch a new version with a lot of updated content. Players who like hardcore shooting experience and evacuation gameplay may join the new version and become a demon hunter in the river mouth to enjoy the joy of killing enemies and seizing treasures in the magical western world.