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The producer of "Metal Gear Solid 3: Remastered Edition" talks about how injuries will affect the performance of the protagonist

2024-08-27

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Konami's Metal Gear Solid 3 Remake is still a long way from release (a release date is expected this year), but new details are still trickling in. Several hands-on previews, including the PlayStation Blog, have noted the changes and improvements, including the new combat damage system.


As previously revealed, in the remake, the wounds and scars on Snake's body will be generated dynamically and will persist between different missions. Even after you treat them, they will appear in the form of scars and scars, and each player's experience will be different. Producer Noriaki Okamura said that this will also "clearly affect Snake and highlight the original combat damage system."

The article also mentions that treating wounds is important to "keep Snake sharp." While the exact details of the gameplay haven't been fully revealed, this seems to indicate that Snake's senses will become dulled without medical attention. There may also be other consequences, such as bleeding from open wounds, which could give away your identity if discovered by guards.

"Metal Gear Solid 3: Remastered" will be available on Xbox Series X/S, PS5 and PC platforms.