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The game hasn't even been launched yet, and strange-looking ancient gods are already flying everywhere

2024-07-24

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See you at Tianrencheng on July 25th

Man, what can I say! Before the mobile game of "Naraka: Bladepoint" was officially launched, some people had already made their own Ji Canghai into the "boss" and posted a TikTok to show off.



A while ago, the mobile game "Naraka: Bladepoint" opened the "cloud face-pinching" function in advance on TikTok. Through the button at the bottom of the official video of the mobile game "Naraka: Bladepoint", players can enter the complete face-pinching system of the mobile game "Naraka: Bladepoint" in advance, and prepare several copies of face-pinching data before the official launch of the mobile game "Naraka: Bladepoint". When the game is officially launched, these face-pinching data can be imported and used to conquer the Jukuzhou with customized faces.

To be honest, this feature really made me, who was scrolling through TikTok, very happy - with the public beta launch date on July 25 approaching, the pre-download of the mobile game "Naraka: Bladepoint" was opened on major platforms two days in advance, and it directly topped the App Store's free list.

As an old player of "Naraka: Bladepoint", the news that one can "rob anytime and anywhere" quickly caught my attention.



But just when I opened TikTok and searched for "Naraka: Bladepoint Mobile Game" to read some related information, something unexpected happened - as soon as I pressed Enter, all I could see were "Naraka: Bladepoint Mobile Game Face-Pinching".

Being able to use a custom face in the first game after logging into the game is undoubtedly very attractive to players of "Naraka: Bladepoint". This also led to a small wave of face-shaping sharing on Douyin after the launch of the "cloud face-shaping" function.



As early as the PC game period, "face-shaping in a variety of ways" was one of the biggest game features of "Naraka: Bladepoint". Because the face-shaping system of "Naraka: Bladepoint" is extremely free, in addition to the regular handsome men and beautiful women, it is also common to see a lot of "odd species" running around in the Juku Continent.

As this face-shaping system has been fully inherited into the mobile game "Naraka: Bladepoint", this wave of face-shaping sharing on Douyin will occasionally see some "faces of ancient gods".

For example, you can see that with the resurgence of the "three giants of Chinese animation: bear, sheep, and pig", the bald Qiang in childhood memories has also come to Jukuzhou. It is hard not to doubt that players who are so good at face-pinching will carry the "Wolf Lord" to Senluo Valley to chop trees as soon as they enter the game.



For example, some players may be familiar with Sun Tzu's Art of War and understand the principle that "the art of war is based on deception". They will give Temur, the "Sandstorm Wolf", a double ponytail hairstyle and exquisite makeup, and use the sandstorm ultimate move to catch the opponent who is ready to pick on the weak.



In a game, there are experts who use conspiracy and trickery to trick their opponents into attacking, and there are novices who are not skilled enough and can only passively take the beating. If you are unfortunately one of the latter, you might consider this "face-slapping" game, and the enemy may show some mercy after seeing it.



If you believe that "human ability has its limits", you can also adjust one parameter in the face-pinching system to the maximum and the other to the minimum, and then dye your skin red to become an "angry bird". Perhaps, you will also meet your own "yellow speed bird" and "blue clone bird" in the ranking.



Of course, if you are tired of the fighting and killing in Juku Island... you can also choose to be an "ordinary person".



What’s even more impressive is that even the official of the mobile game “Naraka: Bladepoint” knows that the face-pinching system they developed is “highly artistic.” In order to allow all players to truly master the technical skill of “Nuwa’s face-pinching,” they also specially developed an “AI-assisted face-pinching” function in the face-pinching system.

In the face-shaping interface of the mobile game "Naraka: Bladepoint", players only need to input their face-shaping requirements in text or voice, and the game's built-in AI will be able to provide the face they want - whether it is beautiful or funny.



I have to say, the last time I saw such a grand occasion of sharing face-pinching tutorials all over the Internet was when the PC version of "Naraka: Bladepoint" was just launched. Watching these videos, I really feel a bit like "my youth is back".

Moreover, it is not only the face-pinching gameplay of the mobile game Naraka: Bladepoint that makes me feel nostalgic. As a player who has participated in two beta tests of the mobile game Naraka: Bladepoint, I can clearly feel through the screen that 24 Studio is really working hard to replicate the "battle royale with martial arts elements" gameplay of Naraka: Bladepoint, which is unique in the industry, in the mobile game Naraka: Bladepoint.

In the PC version of Naraka: Bladepoint, the game of changing moves by clicking and holding the left and right mouse buttons, as well as the ability to cancel moves and the high priority of dodge, constitute the core of the "battle royale of martial arts elements". At the same time, Naraka: Bladepoint also has operations such as "squatting" and "rising dragon" to provide changes in moves. Undoubtedly, this operation mode that requires players to pay attention to multiple buttons at the same time is undoubtedly not suitable for mobile platforms.

For this reason, when constructing the operating logic of the mobile game "Naraka: Bladepoint", 24 Studio did not copy it exactly. In the mobile game "Naraka: Bladepoint", they once again exerted their originality in action and designed a "roulette-style" operation.



In the operation mode of the mobile game Naraka: Bladepoint, the operation of tapping and long pressing the "attack" virtual button still corresponds to the normal attack and charged attack in the weapon action (commonly known as "white knife" and "blue knife" by players). However, the operations that can achieve the game of changing moves, such as "crouching", "rising dragon", "vibrating knife", and "dodge", have been assigned to the sliding operation of the "attack" virtual button by 24 Studio using the unique touch screen operation method of mobile phones.

This means that by sliding in different directions, you can still maintain the normal phone holding posture and perform operations that every player is familiar with in "Naraka: Bladepoint", such as "charge to vibrate the sword", "charge to dodge" and even "crouch and rise dragon".



The "unrestricted" hook system has also been inherited in the mobile game "Naraka: Bladepoint". The operating logic is exactly the same as the PC game. If the distance allows, the player can use the zipline to move directly to the target location by clicking the map terrain on the screen with his finger.



Of course, in order to make the gameplay more suitable for mobile platforms, 24 Studio has also made some simplifications in the resources of "Naraka: Bladepoint": "Armor Powder" and "Blood Coagulation Pills" have been integrated into "Restoration Powder" that can restore both blood and armor; weapons do not need to be fixed in place for repair after durability is consumed, as long as you switch to the secondary weapon, the main weapon will automatically replenish durability; the "peddler" and "Soul Returning Platform" have also become a combined "Soul Returning Secret Merchant", where players can both buy props and revive teammates...



Although these simplifications in content have caused some differences between the mobile version and the PC version of "Naraka: Bladepoint", in the final analysis, they have not shaken the fundamentals of the entire gameplay of "Naraka: Bladepoint". Instead, they have placed "combat" in a more core position and made the gameplay of "Naraka: Bladepoint" more suitable for the rhythm of the mobile platform.

From this point of view, the gaming experience of the mobile game "Naraka: Bladepoint" is still the "Naraka: Bladepoint" that players are familiar with.

What's more, with the help of NetEase Fuxi Lab, 24 Studio also added the industry's first game Copilot teammate to the mobile game "Naraka: Bladepoint". It can not only help players fight and collect resources, but also recognize the voice commands spoken by players to complete various complex operations in the game (such as Hu Tao's Fire Man Fire Array).



When it comes to pursuing game quality, you can always trust 24 Studio. It is precisely because of the trust in "Naraka: Bladepoint" and 24 Studio that the number of reservations for the mobile game "Naraka: Bladepoint" quickly exceeded 40 million after the reservation was opened.

It is not difficult to imagine that with the official launch of the public beta of the mobile game "Naraka: Bladepoint" on July 25, these wonderful face-pinching features on Douyin will create an even greater wave of popularity after they are actually animated in the game.

Perhaps in the battle, you will meet Yue Shan with the face of veteran Lian Po in Tianren City. I hope you will not be too surprised at that time - of course, you can be surprised, but I will take this opportunity to use a combo to send you back to the soul.