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Braid: Anniversary Edition's sales are poor, and the producer is very sad

2024-08-01

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Since its release in mid-May, Braid: Anniversary has not performed as well as expected. Game developer Jonathan Blow has publicly expressed his disappointment with the game's sales in several live broadcasts.


A week after the game's release in mid-May, Blow said he was unsure about the game's sales, noting that factors such as discounts would have an impact on sales. However, a month later, he admitted that Braid's sales were "terrible" and said that "the future is full of uncertainty."

On July 21, Blow again stated in a livestream that Braid: Anniversary sales were "terrible." Similar comments were made in a livestream on July 27.

Braid was originally released in 2008, and Braid: Anniversary Edition not only enhances all aspects of the game, adding new levels and other content, but also makes it available on the Nintendo Switch platform for the first time.

Although Blow was disappointed with the sales of the game, Braid is still a highly praised independent game, and its unique gameplay and profound meaning have won the love of many players. However, the game has also been criticized by some players for its high difficulty, slow pace and relatively abstract plot, which may be the reason why the sales of Braid: Anniversary Edition did not meet expectations.