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S13 skin event, T1 has two sets of champion lineups! Zeus asked to remove the T1 icon of Jayce skin

2024-08-06

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T1 team held a showcase for the champion skin yesterday, during which many T1 celebrities came to the scene. Everyone on the scene is a champion skin owner, but Zeus sparked a new discussion because of a dynamic about the champion skin design;

On the other hand, the new hero Alola, who has dominated the top and mid lanes for two weeks, was weakened by the designer's hot patch. Unexpectedly, just a few days after the weakening was released, the designer strengthened it again...



Zeus once requested that the T1 icon be removed from the skin

At the S13 Champion Skin Show, Faker did not attend the event due to being diagnosed with COVID-19, but the players on the field still had a lot of fun. Looking at the League of Legends teams around the world, only T1 can gather so many champion players and champion skin owners.



Regarding the S13 champion skin series, Zeus, as the FMVP, received the Ultimate Edition of Jayce. During the production process of the skin, Zeus also made suggestions to the designers, but his request was rather strange - "I asked them to remove the T1 icon from the champion skin W effect, but they didn't remove it, which was an accident."





In Jayce's skin special effects, when you activate W and release the cannon, the T1 icon will appear on the ground. However, Zeus recently tweeted a different opinion on this setting. It is worth mentioning that Jayce's skin has two skill special effects with the T1 icon, and the T1 icon will also appear on the ground when releasing Sky Leap.



We have no idea what Zeus considered when he made this suggestion to the designer. But as a T1 player, not wanting to see the T1 icon in the skin is a controversial issue in itself, even if the designer did not adopt this opinion in the end. It is hard to say whether this incident will trigger a new rhythm in the future.



The only reborn team in the playoffs is revealed

The LPL Summer Regular Season ended with TT sweeping OMG 3-0. Since then, the ten teams in the LPL Summer Playoffs have been officially decided, namely BLG, LNG, TES, WBG, JDG, AL, FPX, NIP, LGD and TT. At the same time, TT is also the only playoff team that made it from the Nirvana Group.



After the summer season system was adjusted, the intensity of the confrontation between the Peak Group and the Nirvana Group was significantly different. In the first two days of the game, the Nirvana Group team could not get any advantage even when facing the bottom of the Peak Group. In the end, only TT broke through the siege, and they did show their strength that surpassed the teams in the same group.



Despite the bumps along the way, TT still made it to the playoffs with greater resilience. However, the real challenge has only officially begun from now on, and the opponents behind will only become more difficult to deal with. The LPL Summer Playoffs will officially begin this Saturday. According to the regular rankings, the first match will be between LGD and NIP, the old rivals in the summit group.



Strictly speaking, the adjustment of the competition system in this summer season has little impact. Except for the global BP in the group stage, the subsequent content basically follows the original context, and there is no "underdog" upset in the "Knight's Road". Perhaps in next year's regular season, the official should consider further adjustments.

The new hero Alola was nerfed too much

League of Legends has never had a hero that has achieved such a strong performance as Alola after going online. In the past two weeks, her ratings in both the top and mid positions were T0, and this was after the version was weakened. There was no other way, the designer could only update the hot patch to weaken it.



The update announcement for this hotfix was released three days ago. The designers made the following adjustments to Alola’s basic attributes, passive, and Q skill strength:

Basic Armor: 27-23

[Passive] Extra Damage: 4% of maximum health - 2.5% of maximum health

[Q] The second stage of damage to soldiers: 50%-25%

But soon, the designers felt that the weakening was a bit too much, and then urgently strengthened Alola. However, the adjustment was not a callback, but a reduction in the passive AP bonus and the CD of the Q skill.



[Passive Skill] Exorcism

Additional maximum health damage AP bonus: 1.5% per 100 spell power - 2% per 100 spell power

[Q Skill] Flying Curse

Cooldown: 9/8.5/8/7.5/7 seconds - 8/7.5/7/6.5/6 seconds

After releasing the skill again, the damage to the soldiers is: 75% - 60%



These two changes have not been implemented in the Chinese server, so they will most likely be launched together in the next update. Perhaps after this adjustment, Alola's performance in Rank will cool down.