2024-08-17
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Media reviews for Black Myth: Wukong were released last night, and some media outlets have mentioned the air wall problem in the game. Some players have expressed some concerns about this.
Players said that the problem lies in the fact that many of the places where it is placed seem to be normal and passable paths. Bahamut Video Game described the problem of air walls like this: some terrains seem to be accessible by jumping, but they will be blocked by air walls, but there are small paths in another similar terrain. If you want to explore seriously, you have to actively bump into every place and spend a lot of time looking for the way.
Our review editor also mentioned this situation in a post on Tieba: There is no clear mark at the end of the road to indicate that you have reached the end. Instead, there is a broken log or a stone. It seems that you can pass through, but in fact you can't. There is an air wall, but there is no strictly meaningless dead end. At least you will be given a treasure chest.
"Black Myth: Wukong" Gamer Review 10 points: Smooth out the bumps and make a road>>>>