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Faker is strengthened again! Riot released a list of changes, which caused huge controversy and LPL viewers erupted

2024-08-07

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Dear LPL viewers andLeague of LegendsHello summoners, this is the World Game Center.

One of the hottest topics in the e-sports circle recently comes from the LCK region. In the previous LCK focus battle, the T1 team was once again swept by the GEN team. Faker was so frustrated after the game that he banged his head against the wall repeatedly.

 

This kind of behavior is extremely rare throughout Faker's entire career, and afterwards, another incident caused heated discussion among everyone.

Faker strengthens again, Riot causes huge controversy

Regarding the player Faker, there has actually been a saying about a customized version this year. Simply put, many viewers believe that the reason why Faker and T1 won the championship last year was because Riot customized a version suitable for T1. If it was the version of the summer season, T1 would not have been able to win the championship.

 

Last year, T1 suffered a losing streak in the summer season and almost collapsed. After that, Faker returned from his hand injury and led T1 all the way to win the championship.

Then this year Riot made a skin for Faker. One point that the audience can reach a consensus on is that Riot hopes Faker will make history and win his fourth championship.

This year, AD mid-lane is popular, and Faker and T1 encountered difficulties again in the summer season. The strength of the mage that Faker is good at is too low, and in the list of version changes announced by Riot yesterday, the two heroes Azar and Clockwork appeared, in addition to some other mages. This change directly caused huge controversy.

 

A large number of LPL viewers exploded and began to criticize Riot for deliberately strengthening Faker. The idea of ​​a customized version returned again. Many viewers even said that Faker slammed his head against the wall, and Riot saw it and quickly strengthened their GOAT.

The reason why the audience is angry is that the version of the World Championship is similar every year

Faker's Clockwork just got the championship skin this year, and Tsar is Faker's signature. Even in the reverse version, Faker can take out Tsar and perform well. The other strengthened heroes, such as Syndra and Sylas, may only become the foil of Tsar and Clockwork.

 

Because the two heroes, Clockwork Tsar, are the type that can show their effects on the field with a slight strengthening, the key in the future will depend on the specific changes in the version. Strengthening Syndra and Sylas is good for Knight, and Clockwork Tsar is good for Faker.

One of the main reasons for the explosion of LPL audiences is the S game held by Riot. Heroes like Tsar and Clockwork are strong in the World Championship almost every year. These two heroes played a very important role in T1's championship last year. Now a year has passed, and Tsar and Clockwork are going to be strengthened. This is something that many people cannot accept.

 

Everyone knows that the versions of League of Legends change over time. Some heroes are powerful in this version, and they will be replaced in the next version. No one is always powerful, but if similar heroes are used year after year, the audience will become aesthetically fatigued. Putting aside the question of whether customized versions exist, the fact that the same heroes are used in the mid-lane every year will indeed reduce the viewing experience a lot.

Riot still has a hard time balancing competition and pub games

Personally, I think that a core problem in LOL professional competitions right now is that it is difficult to balance the strength of heroes and it is difficult to treat different heroes fairly. One of the main contradictions is the large difference in hero strength between casual games and professional competitions. The audience does not want to see heroes that always shine in professional competitions appear frequently.

 

To give an inappropriate example, let's assume that there are 10 different versions with different ecological environments. Heroes like Tsar Clockwork may be very strong in 6-7 of them and can be played and play a role, while other heroes, like Sylas and Ekko, may only be strong enough in 2-3 versions.

In the casual games, the strength of heroes is often the opposite. The strength of Tsar Clockwork is not high, but the melee AP assassin is strong.

The core reason for the rise of AD mid laners this year is that the runes designed by Riot designers caused the AD mid laner's ability to stay in the lane to be too strong. Then, because of the runes, the designers did not change the runes, but weakened the hero. After the runes were changed again, the strength of the AD hero itself was affected, the mage was strengthened, and then the strength would be increased again in the following versions.

 

Regarding the customized versions, I personally think that every S-League champion can be said to have received a customized version, but if the versions of adjacent world championships are all identical, it would obviously not be a fair approach.