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The elves playing in the shadows, jumping over the puddles of childhood, chasing growth

2024-07-23

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When I was a child, I was always full of rich fantasies, and I also imagined that I had an "invisible friend"

But when we gradually become busier, when we no longer have plenty of time for endless fantasies, when we gradually forget about our own "friends", does it mean that we have grown up and become boring adults?

Unexpectedly, I found a game with a strange name called "Hai Ling Tai"

Out of curiosity, I clicked on the game details page, wanting to know why a game that looks interesting and cute in style but has such an incomprehensible name.

It turns out that the "Hai Ling Tai" is a kind of "shadow elf" that lives in the shadows.

Among all things in the world, as long as there is a shadow, there will be a SCHIM (Hai Lingtai) living in it, and they usually will not separate from their hosts.

As for why I say "usually not", it is because on an ordinary day, the experience of a Hailing fetus became unusual - it was separated from its host.

Originally, it lived in the shadow of its host, accompanying him as he grew up. Occasionally, it would mischievously leave its host's shadow for a short period of time and shuttle between the shadows of other things. Occasionally, it would also meet other of its kind in the shadow.

The owner is growing up day by day, time flies by like a white horse, every time it is just a blink of an eye, the child who used to be a child has grown up.

As light and shadow change, the children gradually grow into adults, enter society and start working.



If there is one thing that has not changed, it is that there has always been a little elf in his shadow who has accompanied him as he grew up.

But nothing is permanent. After a setback in the workplace, his elf accidentally fell out of the shadow.

Because the Hailingtai never separates from its master, in order to return to its master, the little elf begins to follow its master's footsteps, just to return to its side, even if the master does not actually know the existence of the Hailingtai.

In the game, we control the little shadow elves, moving between shadows in different scenes.

It is dangerous outside the shadow. If we fail to reach a new shadow and expose ourselves to the sun, we will disappear. Only the shadow that is like a puddle is safe.

But even though it is so dangerous, even though there are many "puddles" that can accommodate us, our final destination is to be with our master.



Although we are not with our master, we can actually see his experiences. Because every time when we are about to succeed, our master either goes to find a new job or moves to a new place. Grandma, can’t you wait for me?... Ahem, in short, small accidents always make us miss each other.

So can we finally return to our master? Of course... I don't know, because I haven't finished playing yet.

(Miaomiao’s decryption is still a little difficult, it’s definitely not because I’m stupid)

Since it is a game, let’s go back to the question of “Is it fun?”

The painting style of this game is quite beautiful. In the first chapter, the colors of the pictures are all warm, full of a touch of warmth. Combined with the owner's experience and his growth bit by bit, it is full of childhood memories.



Each level will have a different scene, and we will jump in the shadow of a person or object, change perspectives, and observe the world from different angles, from the perspective of the shadow elves.

There will be small puzzles along the way, which will make the game more interesting.

When we hide in the shadow, we can also interact with the owner of the shadow: hiding in the shadow of a car, we can honk the car horn, be a little naughty, and scare the pedestrians on the roadside.

We can also manipulate the lights on the street and act as road controllers to control the traffic on the road.



We can also just hide in people's shadows and touch them quietly

Of course, in addition to the interesting content, this game naturally has its shortcomings.

For example, during the game, we can only press F for guidance to understand how to go next, and we cannot freely drag the perspective.



In some puzzles, such as in the second chapter of the game, we need to turn on the indicator lights on the road to make the vehicle move, but because the prompts are relatively simple, I tossed around for a long time before I figured out what was going on.

Of course, the biggest problem is that as a game with relatively simple content, its price is indeed a bit high.

This may be unacceptable to most players.

Overall, the game is interesting and of excellent quality, but the price is too high to be affordable.



In terms of gameplay alone, I recommend this game, but as for the price, it depends on your preference whether to buy it.