2024-08-13
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There is less than a week left until the release of "Black Myth: Wukong". Today, foreign media pcgamer published an article summarizing the currently known information about the game and once again discussed the main differences between "Black Myth" and soul-like games.
Foreign media pointed out: "Black Myth: Wukong obviously has a lot of boss battles and limited life recovery ability. You will indeed be defeated repeatedly in brutal battles, and the final trailer of the game also has a rhythm very similar to that of a soul game. And from the many games we have played, Black Myth: Wukong is definitely an action RPG game that tends to be boss rush style (focusing on continuous boss battles)."
Challenging boss battles, light/heavy attack combinations, and limited healing methods are indeed reminiscent of soul-like features. However, the media also talked about the differences of "Black Myth", such as using only one weapon throughout the game, "72 transformations" inheriting the transformation ability of defeated bosses, and light attacks can accumulate "stick force" energy and launch heavy attacks instead of consuming physical strength. In addition, the game process is more linear, and there is a lack of exploration motivation between bosses.