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Top and mid lane both T0! LOL new hero has the highest win rate in history, and the designer can't do anything about it

2024-08-02

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When it comes to the strength of heroes in the League of Legends game, this is actually a very broad topic. To evaluate it, you have to judge it from multiple angles. Even though Quesanti, who was highlighted as a supermodel by Showmaker with a long "Bible chant", has never performed as well in the casual games as in the professional arena.



League of Legends has released more than 160 heroes in the past decade, and they generally only have a win rate of less than 50% after they are launched. Milio, the auxiliary hero that debuted last year, has set a new record with a 52% win rate in the first week, but this is still far from the hero we are going to talk about today.



Alola, the single-player hero launched in version 14.14, has shown her dominance in all tiers. Above the Korean server Emerald tier, Alola is a T0-level hero whether she is playing mid or top. Of course, this statement is not groundless, but is supported by actual data.





In the current version, Alola's top win rate is 54.98% and mid win rate is 53.36%, both ranking first. A ban rate of 72.3% is enough to show how supermodel she is in the eyes of passers-by players.

Alola is a hero that is not difficult to operate, but has extremely impressive mechanical numerical performance. Putting aside the weakness of short arms, high mobility, recovery ability, excellent blood exchange, excellent line clearing speed, good cooperation with junglers, high damage in the late game... With these advantages, it is hard for Alola not to attract the attention of players.



The current mainstream equipment for Alola is based on the Staff of Time and the Great Mask. Some people also choose the Infectious Disease to make the ultimate skill's ability to retain people more prominent. The reason why it is better to play the top position than the mid position is that compared with the short-handed warrior and tank heroes, she is more like a ranged hero and can play an advantage.



Currently, many professional players have started to practice this hero in the ranking. Showmaker, Saint Spear, The Shy, BrokenBlade, have all selected this hero. However, because Alola's ban rate is too high, there are not many games where she can be selected. But it is foreseeable that Alola will have no shortage of opportunities to play in the future in the game server version.









One thing worth mentioning is that Alola's current strong performance in version 14.15 has actually been weakened. In the previous update, all her skills were nerfed. And from the results, the designer's nerf did not achieve the desired effect. In the next few versions, Alola is likely to be on the weakening list again.



As for the last hero who dominated the professional arena, it was Smodur, the last work of designer Quesanti before he left Riot. With the strongest late-game carry ability in the history of League of Legends, he contributed many comebacks and pentakills in just two months. I wonder what effect Alola can achieve in the game server.



So what do you think of the strength of this hero?